cond
*.eye5 0 >
*.refeye *.myeye !=
start
*.refveldx .dx store
*.refvelup 30 add .up store
stop

cond
*.eye5 40 >
*.refeye *.myeye !=
start
-1 .shoot store
32 .shootval store
*.refvelup .up store
stop

cond
*.eye5 40 >
*.refeye *.myeye !=
start
-6 .shoot store
32 .shootval store
*.refvelup .up store
stop

cond
*.shflav 0 !=
*.shflav -2 !=
start
0 *.shang add .aimshoot store
10 .shootval store
-6 .shoot store
10 .shootval store
-1 .shoot store
0 .shflav store
stop

cond
*.eye5 0 =
*.refeye *.myeye = or
start
314 rnd .aimdx store
stop

cond
*.newmom 0 >
start
0 .newmom store
628 .aimsx store
stop

cond
*.nrg 20000 >
start
1 .newmom store
628 .aimsx store
50 .repro store
0 .shoot store
stop

cond
*.nrg 7000 >
*.shell 200 <
start
10 .mkshell store
stop

cond
*.nrg 7000 >
*.slime 200 <
start
10 .mkslime store
stop

cond
*.nrg 7000 >
*.poison 30000 <
start
10 .strpoison store
stop

cond
*.nrg 10000 >
start
10 .strbody store
stop

cond
*.nrg 1000 <
start
10 .fdbody store
stop

cond
*.waste 300 >
start
-4 .shoot store
*.waste .shootval store
stop

cond
*.robage 0 =
start
.tie inc
stop

cond
*.robage 1 =
start
.deltie inc
stop

cond
*.robage 0 =
start
.shoot .ploc store
stop
end
'#tag:Markus Volithistralis2 (F2)(Ark)-08.02.06.txt

'#tag:Markus Volithistralis2 (F2)(Ark)-08.02.06.txt
